Terrors of the Afterroot
Trap Normal

Terrors of the Afterroot

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Target 1 monster in your opponent's GY; Special Summon it to your opponent's field, then you can banish 1 monster your opponent controls, then if your opponent has a banished monster(s), return 1 of them to the GY. You can banish this card from your GY, except the turn it was sent there, then target 1 Level 1 monster in your GY; shuffle that monster into the Deck, then you can Set 1 "Terrors of the Underroot", "Terrors of the Overroot", or "Terrors of the Afterroot" from your Deck.




 
 
AI Power Analysis
RemovalConfidence: MediumEvaluated Oct 9, 2026
58± 8/ 100
Power Score
Intrinsic 57
Deck 59

Terrors of the Afterroot — Power Evaluation

Final Score: 58 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 59 · Meta: provisional
  • Primary role: Removal · Secondary: Recovery/Recursion

Why it scores here

Terrors of the Afterroot is a Trap whose main value is effect interaction: it Special Summons a monster from the opponent's Graveyard, banishes one monster the opponent controls, and can return an opponent's banished monster to the Graveyard. Its Graveyard effect recycles a Level 1 monster and can Set another Terrors card from the Deck, which adds recursion and some resource value. The evidence shows it is consistently run (143 decks, 1.76 average copies, 100% inclusion in one Mimighoul sample), but there is no combo data to show how far it converts into a board, so combo conversion is scored low. High deck count supports accessibility, not raw power.

Axis scores

Axis Score Evidence
Accessibility 65 Present in 143 recent decks across 43 archetypes, mainly Labrynth and Subterror, with a Terrors-family partner at 62% co-occurrence; no searcher route is recorded, so this is a deck-based read (observed).
Combo & Conversion 40 No combo boards were supplied, so conversion rests on the text alone: a Special Summon plus a banish, with no measured starter or payoff role (inferred).
Resource Economy 55 The Graveyard effect shuffles a Level 1 monster and can Set a Terrors card from the Deck, which is roughly card-neutral to slightly positive; no netCardAdvantage data (inferred from text).
Effect & Interaction 60 A Trap that takes a Graveyard monster and banishes an opponent monster, then can return an opponent's banished monster; strong on paper but vulnerable to Trap-negating responses (verified text, inferred strength).
Material Utility 10 A Trap card with no material or level body of its own; it only targets a Level 1 monster in the Graveyard and never serves as material (verified from text).
Resilience & Flexibility 55 The Graveyard effect can be used from the Graveyard after the turn it was sent there, which gives some multi-zone reach, but the Trap itself is exposed while Set (verified text, inferred).
Deck-Building Efficiency 65 Average 1.76 copies, typical 2 in the sampled archetype, and no garnet or lock restriction in the evidence, so it is cheap to run (observed deck stats).

Calculation

Weight profile: 0.7 Removal + 0.3 Recovery/Recursion. Intrinsic ≈ 57, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Dual-effect Trap: Graveyard steal plus banish on the opponent's field, and a Graveyard-banish recursion option
  • Run in 87% of sampled decks, often as a 2-copy line
  • Low deck cost: no garnet or lock restriction in the evidence

Weaknesses

  • No combo evidence, so board conversion is unmeasured
  • Trap that must be Set or sit in the Graveyard, so it can be stopped by Trap-negating responses
  • Material value is nil; it only works as an interaction piece

Counters / choke points

  • Trap-negation and Spell/Trap-removal effects (inferred from card type)
  • Opponent use of its own Graveyard monsters or banished-return targets, which would reduce the Special Summon target pool (inferred)

Best use

Removal with Graveyard recursion, paired with the Terrors family. Decks: Labrynth, Subterror. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Special Summon from opponent's Graveyard, banish one opponent monster, Graveyard banish cost, Level 1 shuffle, Set from Deck; Trap card type; formats TCG, OCG, MasterDuel; 143 recent decks, average 1.76 copies, 43 distinct archetypes
  • Observed: Labrynth 27.3% and Subterror 11.2% of sampled decks; Terrors of the Overroot co-occurs in 62.2% of decks; Mimighoul sample: 100% inclusion at 2 copies
  • Inferred: Removal as primary role with recursion secondary; Moderate board conversion from text alone; Vulnerable to Trap negation while Set
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) Mimighoul usage stat is a single archetype sample, so cross-home inclusion is thin











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